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Maya studio projects texturing and lighting

Maya studio projects texturing and lighting

Autor: Lanier Lee
Editorial: WILEY
Paginas: 224
Edición: 1edición
Fecha edición: 28-06-2011
ISBN: 9780470903278
Precio: 49 €

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Learn to create realistic digital assets for film and games with this project-based guide
Focused entirely on practical projects, this hands-on guide shows you how to use Maya's texturing and lighting tools in real-world situations. Whether you need to sharpen your skills or you're looking to break into the field for the first time, you'll learn top industry techniques for this important skill as you follow the instructions for several specific projects. You can even create your own version, using final Maya scene files to validate results. The companion DVD includes supplemental videos, project support files, textures, tools, professional shaders, and more.
Lighting and texturing projects are often an excellent way for new animators to break into the business
This is the only project-based book dedicated to understanding and implementing Maya's texturing and lighting tools for creating realistic digital assets for film, video, and games
Walks you step by step through lighting and texturing objects, characters, and locations
Written by a professional CG artist who has worked on high-profile films including Antz and Shrek
Includes a DVD with supplemental video instruction, additional tools, and more
Practical, project-based instruction in this guide will help you perfect your skill with Maya's texturing and lighting tools

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